No Man's Sky

Started by Final, Aug 8, 2016, in Entertainment Add to Reading List

  1. Deadpool
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    Deadpool the end

    Aug 8, 2016
    :rejoice: final fantasy

    - DP
     
    #41
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  2. Lucy
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    Lucy #1

    Aug 8, 2016
    This is pretty much what I'm thinking, hey.

    Minecraft = infinte world that proceduraly generates as you approach the 'edge' of the map.
    No Mans Sky = huge but finite world, that procedurarly generates when you leave a planet/go to a new planet.
     
    #42
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  3. Trackz
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    Trackz BARCODE

    Aug 8, 2016
    I need to add you guys on PSN.

    PSN: Trackz_
     
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  4. theg
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    theg got that pma

    Aug 8, 2016
    walking simulator in space
     
    #44
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  5. Clive
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    Clive Mind Over Matter And Soul Before Flesh

    Aug 8, 2016
    Please do, it wasn't really on my radar. But I'm slightly interested. I don't want to spend 90 bucks on it though.
     
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  6. theg
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    theg got that pma

    Aug 8, 2016
    reminder that its coming out on gog fellas so if you wanna play it for free all you need is a pc that can run a s-----y looking indie game that's only 6gb in size
    http://www.systemrequirementslab.com/cyri/requirements/no-mans-sky/13130
    theres no drm or crack or keygen needed for gog games
     
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  7. Dread or Alive
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    Dread or Alive Kamikaze should've been released 3 years ago

    Aug 8, 2016
    Minecraft isn't infinite. It's unrealistically huge, but there is a programmed edge where the procedural generation stops (block placement gets out of control and gets unplayable at a certain limit). It takes about 8 weeks of continuous walking (assuming your walking a straight path and not jumping or anything) and when you reach there the game simply kicks you from the area and teleport's you back (i think). There is a limit in the sky above water level but below water level i think there are a few hundred layers of block and below the bedrock ( obsideon layer) is a fall about as long as the entire length of the map .
     
    #47
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  8. theg
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    theg got that pma

    Aug 8, 2016
    just accidentally bought it on ps4 and theres no refunds lmao f--- my whole life i was checking to see how much money i had in my wallet by adding it to my cart and going to the checkout and i accidentally hit pre order instead of cancel
     
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  9. Lucy
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    Lucy #1

    Aug 8, 2016
    I know what you're saying, but the boundaries are pretty similar, No Mans Sky is just bigger with less limits, imo. I'm sure if you flew your spaceshit in 1 direction for 8 weeks straight (lol, who found that out?) you'd hit some kind of invisible barrier/teleport to another part of the universe. Just my opinion though, but this game looks like a major flop.
     
    #49
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  10. Lucy
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    Lucy #1

    Aug 8, 2016
    RIP my bro.
     
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  11. theg
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    theg got that pma

    Aug 8, 2016
    the more i think about it the madder i am
    i cant even trade it in when its s--- because its digital
    [​IMG]
     
    #51
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  12. Lucy
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    Lucy #1

    Aug 8, 2016
    You could actually try contact sony support or w/e and say some some kid was using your console... my mate reckons he did it cause he accidentally bought $100 worth of CoD points instead of $10. he said he emailed them pretty much saying his little nephew was playing and bought the points cause his details were saved. He said after a while they refunded it, but only allowed him to get $100 on his PSN, not back on his card.
     
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  13. Lucy
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    Lucy #1

    Aug 8, 2016
    and holy f--- lol, i know the feel. you sit there like "well" then 10 minutes later your still thinking about it and want to kick a baby
     
    #53
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  14. Boos
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    Boos Nova Nation

    Aug 8, 2016
     
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  15. Dread or Alive
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    Dread or Alive Kamikaze should've been released 3 years ago

    Aug 8, 2016
    :lmaooo:

    It's in space so it's i guess it gives you a more open feeling, and considering how much they will get away with open space.
    [​IMG]

    And unlike the mine-craft concept where you are placed in a single procedural generated world, No man's sky gets away with being a hub for exploring multiple smaller worlds.


    Minecraft was successful because of multiple reasons, the excess of space (to that extent) being minimal in that list of reasons. So i don't think it's fair to compare the two.
     
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  16. theg
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    theg got that pma

    Aug 9, 2016
    havent been reading this thread so idk if anyones talked about it yet but some fa---- on reddit bought the game 2 weeks early for $1300 and said he finished it (platinum tropies, got to the center of the galaxy, new game+, fully upgraded ship and weapon) in 30 hours
     
    #56
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  17. Dread or Alive
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    Dread or Alive Kamikaze should've been released 3 years ago

    Aug 9, 2016
    your trolling right :lmaooo:.

    Any decent modern open world rpg will take hundreds of hours to fnish
     
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  18. Lucy
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    Lucy #1

    Aug 9, 2016
    LMFAO

    >18 quintillion planets
    >30 hours

    HOLY f--- LOL
     
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  19. Dread or Alive
    Posts: 5,172
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    Dread or Alive Kamikaze should've been released 3 years ago

    Aug 9, 2016
    i bet most of them are unplayable anyways. They'd be shi--ing if they think any reasonable amount of those won't be bug filled and glitched as f---.
     
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  20. theg
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    theg got that pma

    Aug 9, 2016
    nope not trolling. he said that he did it all in 30 hours and he didn't feel like he was rushing or speed running, and that he didn't feel that he was missing out on anything.

    of course, he then went into full damage control like "B-BUT ITS STILL WORTH THE $1300! IM NOT BORED! ITS STILL FUN EVEN THOUGH I BEAT IT!"

    heres his post (spoilers) if anyone wants to read it. also he's edited it a lot since i read it so idk what he changed or took out or added in since i read it a week ago
    This will be as spoiler-free as it can be, and anything I discuss here is so minimal of a spoiler that it should be disregarded.

    So, I've reached the center. For now, I'll just keep it a secret. I realize it is "the secret" of the game and I'm sure other people will spill the beans for clickbait sooner than later, so fear not fellow spoiler hounds - someone out there will feed your appetite I'm sure.

    I just want to dispel some misconceptions right now and clear the air on a few things before I (finally) sleep.

    • The Atlas Stone thing is not an "exploit." I was careful to word this so as to not spoil some stuff surrounding it, but please stop insinuating as if I found some game breaking cheat/exploit and abused it. This is NOTHING of the sort. The location of the Stones/Fuel is VERY specific, it's a VERY important location / theme in the game, none of this is by chance and they clearly meant to make it special. I said I PERSONALLY disagree with the design choice, but it's there for now and it is what it is.

    • The free Fuel doesn't bother me nearly as much as the units gained by the Stones. The pacing was going okay until I ran in to these and then it just skewed everything for me. Here, I'll give you hard numbers - I was selling stacks of rare resources for 20-30K. Uncommon ones maybe 5-10k. Atlas Stones sell for 275K...

    • Yes, there was life on every planet. Every single one. But, keep in mind, the life itself VARIED dramatically - when I found life on the "Fauna: None" planets, it was seriously stupid s--- like prairie dogs. I wasn't encountering giant rhinos or anything. I THINK, although I could be wrong, but I THINK Sean's "90% of planets are bone dry" comment was in reference to planets LOADED with life. Or they just changed their mind last second - who knows.

    • Contrary to what a lot of people think, I have done A LOT of what the game has to offer. I actually intentionally took time out of my warp jumping over the course of going to the middle to explore planets to break up the monotony of it. This does not mean I have done all of the major events, however - I am still yet to swim to the bottom of a big ocean. I am still yet to destroy a space station. I definitely still have stuff to do.

    • Another gripe I have right now with the claims on the game before release is this whole "it gets weirder the closer to the middle you get." If you're like me, you expected some seriously obvious inclinations that this was happening as you progressed, and for me... I haven't seen much in the way of difference as I went. The ONLY ONLY ONLY big difference, and honestly the only reason I pushed it so hard, was the weapon crates you saw in the Trade video with the guns for trade improve in quality as you go further in. So, for me, my basic logic was... the sooner I get to the area at the middle, the sooner I have the best multi tool, so why wait?

    • EDIT: The process to upgrading ship module count is to just keep buying ships. You'll keep finding better ones the more you buy!

    • There are bugs. Quite a few in fact. In some moments I really start to feel as if this game would have benefited from a beta test. PRAY for a Day 1 patch, not only to nerf the sale cost of Atlas Stones but also to address some of this s--- too:

    • Currently, Beam Upgrades for your multi tool seem broken and a--- backwards. Upgrades that are supposed to slow down the heat up of your beam, actually speed it up. Upgrades that are supposed to speed up the mining speed of the beam, actually slow it down. Essentially, your STARTING beam is as powerful as it can be, and if you upgrade it with +1 +2 +3 beam upgrade modules it becomes UNUSABLE. This would, in theory, mean that the fully upgraded beam is actually the beam you're supposed to START with, which would mean my early exploration would have gone a LOT slower.
    EDIT: Uploaded a quick video highlighting the beam "bug"

    • Sea creatures spawn in shallow water completely vertical stuck in the ground. This isn't like a one time bug thing either, 80% of the large sea creatures have spawned this way, which is a super bummer for me because sea creatures are my favorite and I can't even appropriately scan them or even naked eye view them when this happens.

    • I've had the game full on crash to PS4 menu something like 20 times now. Usually when I'm warp jumping. No joke. Save your game a lot kids, you'll be pissed if you don't.
    This entire post isn't even actually a review or anything, this is just addressing a lot of major points people keep bringing up. Once I complete other things like engaging in big scale battles, I'll make a final review.

    Oh, and I didn't even pop a trophy for hitting the center. C'mon man...

    EDIT: Some people want some quick positives, so stealing some I wrote down below:

    • While I still haven't found a planet flush with Plants and Fauna as some of the trailer planets (I'll attest this to Sean's claim of those super full and awesome planets being a REALLY low chance to find) I will say that the terrain and overall vibe of the planets has been surprisingly refreshing. I never really have moments where I land on a planet and say, "Oh no, not this one again." They have a lot of variables in the procedural - even the most mundane things like coloring can mean a world of difference. One planet may seem VERY different from another simply because one is purple and another is yellow - you don't notice the similarities as much this way.

    • Everything is very smooth. The space combat, the entering / leaving your ship, the warp jumps, all of it just feels really sharp while you're playing. I really enjoy the space flight, it's quick enough that I don't sit around twiddling my thumbs but it's long enough at times where I legit feel like I'm traversing a realistic space-distance.

    • The noises and sound in this game are some of the best I've ever experienced. The animal noises are incredible. They set the mood in such fantastic ways - you'll hear them from quite a ways off and it really sets the tone for that planet. It's very immersive.'
    EDIT: I've spent some time responding to comments but I really gotta hit the sack for a bit. Super tired. I'll respond to some more when I wake up.

    I've decided I'll post a review when the review embargo is lifted and when other websites post them. I'd expect all the major websites will post reviews, so I'll post my own as kind of a "reddit review," but I'll respect the review embargo before I do and wait for that to lift. So when my review goes up it'll be parallel to all of the other reviews and hopefully you'll see I'm not crazy in some of the things I say, be it good or bad, if other publications agree with me to some degree on any of it.

    (This is a safeguard so you don't hate me if I say anything too negatively, ofc :emoji_wink: )

    ANOTHER EDIT: One thing I want to stress is that this post was my NOTES AT WHERE I'M AT RIGHT NOW with the game, and was never meant to be a definitive final say in any area. I'm still learning, I'm still figuring things out. These notions will evolve with time. This is just a process - I was just sharing where I am in my game state with what I've managed to figure out so far.

    EDIT: There's another weird thing I've noticed, and Kengi01's version has the same thing.

    Your Photon Cannon is supposed to be charged up. It's supposed to take Oxides. Right now, it doesn't. There's no bar to charge it, it doesn't use up a resource, it's infinitely usable.

    This seems... weird. The Beam on your ship needs Isotopes to charge; why is the Cannon infinite use? There's even a tooltip while flying / fighting that tells you to use Oxides to charge the Cannon.

    I checked his stream specifically to check for this because I knew I'd be able to identify it early on and sure enough - his Cannon has no charge bar and is infinite use as well. I am CONFIDENT he is playing the same version. And this is yet another indication that we may all be playing a pre-launch version, with a Day 1 patch imminent.

    EDIT: I'm considering spoiling some aspects of the center, while leaving the mystery in tact. Basically, I want to explain what it is mechanically speaking, but I want to leave the spoiler of what lies for you in wait at the center in tact to keep the mystery. I think this would be a fair compromise, people would still have a mystery waiting for them unspoiled, and all the people wanting to better understand the fundamental framework of how the game works would have a better idea. What do you guys think?

    there was also this giant reddit conspiracy that he stole his copy from the stage at E3 and he was just playing a demo. they went into full denail mode when he started talking about it and they saw how disappointing it was :lmaooo:
     
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